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Big changes to micro(management) going from COH2 to COH3

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A guide covering changes to the way you execute various moves (micro) going from Company of heroes 2 to Company of Heroes 3

00:00 HMG in garrisons
01:29 Retreat from buildings
02:15 Retreat bonus changes
03:10 Grenade on retreating units
04:14 Garrison door functionality
05:11 Fast transport dismount
06:36 Transport repair
07:10 Queued up movement commands
08:44 Queued up capture orders
09:25 Squad vs entity suppression
10:07 Airstrikes
10:48 Phase through vehicles
11:27 Mortar double tap
11:58 Repair in fog
12:22 Garrisons in fog
13:07 Vehicle pushing
13:51 AT Satchel friendly fire
14:09 Pushing AT squads
15:06 Attack ground with AT guns

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